Legacy of the North
Magister the Beastmaster
He who walks with the tigers
Human Ranger (Beast Master) 6 (Pathfinder RPG Advanced Player’s Guide 0)
NG Medium humanoid (human)
Init 6 armor, 1)
Fort 8, Will 4 (1d8+3/19-20) and
silver dagger, masterwork 5 (1d4+2/19-20)
Ranged composite longbow 5 (1d8+1/×3) and
Special Attacks favored enemies (giants 6; CMB 8 in hilly or rocky areas), Survival 10 to find food and water), Swim 4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Far Shot Halve the range increment penalty for extended range.
Favored Enemy (Giants +4) (Ex) +4 to rolls vs Favored Enemy (Giants).
Favored Enemy (Gnolls +2) (Ex) +2 to rolls vs Favored Enemy (Gnolls).
Favored Terrain (Forest +2) (Ex) +2 to rolls vs Favored Terrain (Forest).
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Improved Empathic Link (Su) You have an empathic link with all your companions and can see through their eyes.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of “you” on animal companion, as touch spells.
Track +3 Add the listed bonus to survival checks made to track.
Wild Empathy +6 (Ex) Improve the attitude of an animal, as if using Diplomacy.